I study how to make virtual reality (VR) easier to use for people who have vision or hearing disabilities. I've published my research in top journals and won awards for my work. Because I have experience studying disabled users and have a disability myself, my goal is to turn research into real-world tools that help everyone use VR.
I am currently researching sensory augmentation to make VR more accessible for people with sensory impairments. My work is published in leading HCI venues, including a first-author full paper at CHI '25, a first-author article in the Q1 IJHCI journal during my first year of PhD research, and a Graduate Gold Medal at the ASSETS '22 Student Research Competition as a MSc student. Drawing on my academic background in mixed-methods research with users with complex access needs and my own lived experience of disability, I am dedicated to translating research into practical solutions that increase access to immersive technologies for disabled users.